Thursday, September 10, 2009
Who can resist having a skull on fire in their opening image. I started with a loose concept, then modeled it in 3D Studio Max and Mudbox. Though i contributed some additional work to this environment, a team of artists made this image possible.
These pieces started out as a rough sketch for the composition. Then an animator and my art director composed and rendering the scene. Then it was a matter of painting over it to complete the image.